WaveSync listens to your footage and lines up every clip by the sound itself — then hands it to Premiere, Final Cut, or Resolve, ready to cut. No timecode. No clapper. No cloud.
On a typical wedding, syncing eats a working day before you cut a single frame. WaveSync gives that day back.
Drop your card and audio folders. Press one button. Cut.
Each folder becomes a track; WaveSync reads deep metadata and splits mixed cards into a track per device automatically.
Multi-band spectral analysis compares the actual sound of every file and places each clip where the audio truly matches.
Save an XML for Premiere, Final Cut or Resolve — or build the timeline inside your editor with the bundled plugins.
Nine tracks off five cameras and three recorders. Dropped in, analysed, matched, exported. The one sped-up stretch is labelled — everything else runs at real speed.
Matched, green, ready to cut — on the left. The same clips as they landed, unaligned, on the right. Every clip placed by its own audio. Of 98 clips here, 93 matched cleanly; the 4 weak and 1 failed stay flagged for you, not quietly dropped somewhere wrong.
Nothing here syncs everything — nothing can. The difference is that WaveSync tells you what it couldn't, instead of hiding it in a pile at the end of the timeline.
Clips whose audio genuinely lines up are placed and marked green — reliable, ready to cut.
Clips that don't truly match are flagged in place, not faked into the wrong spot. You always know what to check.
Timecode works — when every device was jammed, nothing drifted, and you owned the boxes. WaveSync just listens.
| Manual syncing | Timecode workflow | WaveSync | |
|---|---|---|---|
| Time per event shoot | Hours to a full day | Minutes — if set up right | Minutes |
| Extra gear | None | A timecode box per device | None |
| Setup on the day | None | Jam-sync, re-jam as it drifts | None |
| When gear wasn't jammed | Works, slowly | Fails | Still works |
| When clocks are wrong | Fix it by eye | Fails | Ignores clocks, uses sound |
| Your footage | Stays local | Stays local | Stays local |
The bundled plugins run the same engine as the desktop app and build the synced timeline right inside your editor — no import, no relinking. Your media is already in the project.
Prefer to stay hands-off? The exported .xml is a universal interchange format — it also opens in Vegas and other editors that read it.
The exported .xml is a universal interchange format — it also opens in Vegas, and many other modern editors that read it.
Desktop app, the Premiere and Resolve plugins, and updates — included.
Notarized by Apple · fully offline · your footage never leaves your Mac
No. WaveSync syncs by the sound itself. If you have timecode, great — but it's never required, and it keeps working on the days the boxes weren't jammed.
No. Any shared sound works — the room itself is your sync reference.
No. All analysis runs on your Mac. Your media never leaves the machine — no cloud, no account.
Clocks are only ever a hint, and only when they agree with each other. Sound decides. A recorder that thinks it's the year 2000 can't drag your timeline with it.
Premiere Pro, Final Cut Pro and DaVinci Resolve — by export, or by the Premiere and Resolve plugins that build the timeline directly. The Resolve panel needs DaVinci Resolve Studio; the exported XML opens in the free version and other editors too.
High-frame-rate and slow-motion clips often ship with no audio track or a silent one. WaveSync detects this, keeps the clip, and positions it by timing instead of guessing from noise.
Give yourself the day back on your next multicam shoot.